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hippnotizeinfamousminds
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PostSubject: WWE '12   Wed Jun 01, 2011 11:03 am


Source: IGN.com
Article: http://ps3.ign.com/articles/117/1171529p1.html
Release Date: November 22, 2011
John Cena, Alberto Del Rio, Randy Orton & The Miz have been confirmed.
Grapples are going back to the face buttons.
Limb damage is easier/a bigger focus.
An unknown system called "Predator Technology"
The ability to interrupt any move mid-move.
New animation mechanics, animations change per weight class.
Warping to the center of the ring for moves like the Five Knuckle Shuffle has been removed.
What grapples you can do depend on how tired your opponent is.
A new submission system: the "Breaking Point system" where players tap buttons in a tug of war mini game
"Wake Up Taunts" such as Orton's fist pounding on the mat
HUD's are back at the bottom of the screen.
You can now store two finishers.
Dynamic Comeback system in place to do a Cena like comeback.
AI supposedly learns from your play style.
Similar pin system only the "window now moves at random"
Hands and legs lock to "attach points" during certain moves, preventing clipping the body of the opponent
Del Rio has Ricardo Rodriguez during his entrance
Jerry Lawler and Michael Cole are confirmed for commentary, Justin Roberts confirmed for announcing

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SEZ
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PostSubject: Re: WWE '12   Fri Jun 03, 2011 4:23 am

I told myself that I wouldn't get this year's game...but those are some damn appealing looking features.
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PostSubject: Re: WWE '12   Fri Jun 03, 2011 7:59 pm

Unless I get myself a PS3 or XBOX 360 before the game comes out, no WWE '12 for me.
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Y2J X
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PostSubject: Re: WWE '12   Fri Jun 03, 2011 10:08 pm

Yeah, I haven't really enjoyed one of these games since Smackdown Vs. Raw 2007, so for the most part, I considered this series dead to me. But I've read a lot about WWE '12, and it seems like the wrestling game I've been begging for. By that, I mean focusing on gameplay aspects. I mean, RTWM could have an awesome story to play, but I've never fully got into it because the gameplay wasn't that great and too easy. Anyways, I'm going to go one-by-one on most of the features and stuff and share my thoughts.

hippnotizeinfamousminds wrote:

Grapples are going back to the face buttons.

This is good I guess. I can't say I have any problem with analog control, but I guess I prefer face buttons.

Quote :
Limb damage is easier/a bigger focus.
An unknown system called "Predator Technology"

The Predator Tech has been explained, at least to a point already, but whatever. This (mostly limb damage) is great.

Quote :
The ability to interrupt any move mid-move.

How the fuck has this just been added? Like really, it's one of the many reasons I try to avoid triple threats or such (I don't really succeed, but still), nothing pisses me off more than having to wait for them to finish their moves to be able to do something. It's actually a reason why I prefer the DoR series to the Smackdown series, DoR always allowed you to interrupt the moves, but after this game, I won't be able to hold that over a Smackdown game.

Quote :
New animation mechanics, animations change per weight class.
Warping to the center of the ring for moves like the Five Knuckle Shuffle has been removed.

The first is good. The second, once again, something I liked about the DoR series has finally been brought to this series. The ability to do any move anywhere (that said, some are altered outside if the ropes are involved).

Quote :
What grapples you can do depend on how tired your opponent is.

I don't really like this. In wrestling, their are certain times people just throw out the biggest moves at the very start. Feels limiting but it's not a big deal.

Quote :
A new submission system: the "Breaking Point system" where players tap buttons in a tug of war mini game

I hate the Struggle submission system with a fiery passion, so this is music to my ears.

Quote :
HUD's are back at the bottom of the screen.

Not sure on this one, kind of like not having that clutter but I'm not going to complain.

Quote :
You can now store two finishers.
Dynamic Comeback system in place to do a Cena like comeback.
AI supposedly learns from your play style.

All these are greats. In HCTP, you could store five finishers, why did they limit it to one? Glad they're going in the other direction. The comeback system reminds of DoR's momentum shift. Granted I understand their are differences. The AI learning is awesome.
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PostSubject: Re: WWE '12   Wed Jul 06, 2011 1:19 am

There better be more moves than last time.
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hippnotizeinfamousminds
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PostSubject: Re: WWE '12   Tue Jul 19, 2011 4:35 pm

WWE 12 bout to be all the same and shit. If it doesn't have Sin Cara or a fantastic list of legends then I ain't buying most likely. *nod*

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Y2J X
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PostSubject: Re: WWE '12   Sun Aug 14, 2011 11:25 pm

Figure I'd update this...

hippnotizeinfamousminds wrote:
WWE 12 bout to be all the same and shit. If it doesn't have Sin Cara or a fantastic list of legends then I ain't buying most likely. *nod*

Oh, it has Sin Cara...

Current WWE Superstars:

* John Cena
* Randy Orton
* Alberto Del Rio
* Daniel Bryan
* John Morrison
* Ted DiBiase
* Mark Henry
* Kofi Kingston
* William Regal
* R-Truth
* Husky Harris
* Tyson Kidd
* Santino Marella
* David Otunga
* Evan Bourne
* Sheamus
* Goldust
* Cody Rhodes
* Zack Ryder
* Mason Ryan
* Triple H
* The Miz
* Kane
* Alex Riley
* Rey Mysterio
* Michael McGillicutty
* Yoshi Tatsu
* Jack Swagger
* Big Show
* Justin Gabriel
* Heath Slater
* Dolph Ziggler
* The Undertaker
* Christian
* Drew McIntyre
* Sin Cara
* Vince McMahon
* CM Punk
* Ezekiel Jackson
* Wade Barrett

WWE Divas:

* Eve Torres
* Natalya
* Maryse
* Layla
* Michelle McCool
* Beth Phoenix
* Kelly Kelly

WWE Legends:

* The Rock
* Steve Austin
* Arn Anderson
* Ricky Steamboat
* Road Warrior Hawk
* Road Warrior Animal
* Vader
* Kevin Nash
* Booker T
* Eddie Guerrero
* Smash of Demolition
* Ax of Demolition
* Edge

Also, this is NOT the full roster. For one, guys who were released recently, like Chavo Guerrero (and I think Kozlov), are in the game but THQ didn't announce them at axxess (they're on the roster page for the gamesite). Also, Jerry "The King" Lawler will be DLC. And finally, their are exactly fourteen superstars yet to be revealed. I'm betting that Shawn and Lesnar will be two of those fourteen.
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Master of Destruction
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PostSubject: Re: WWE '12   Sun Aug 14, 2011 11:28 pm

I would love for another one to be Goldberg.
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PostSubject: Re: WWE '12   Mon Aug 15, 2011 8:03 pm

Really am digging the Legends list (and the roster as well). Too bad I won't be able to play it because I only have a PS2.
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Y2J X
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PostSubject: Re: WWE '12   Mon Aug 15, 2011 9:30 pm

I'm so getting this game. Watch this video, it's awesome. At least watch 1:46 - 1:58. Absolutely brilliant.

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PostSubject: Re: WWE '12   Mon Aug 15, 2011 11:47 pm

EdgeHead wrote:
Really am digging the Legends list (and the roster as well). Too bad I won't be able to play it because I only have a PS2.

Yeah the game looks really good. I only got a PS2 as well. Wondering if getting an XBox is worth it.

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PostSubject: Re: WWE '12   Thu Aug 18, 2011 9:55 pm

Does it have more moves than SvR10 and SvR11?
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PostSubject: Re: WWE '12   Thu Aug 18, 2011 11:42 pm

Spode wrote:
Does it have more moves than SvR10 and SvR11?

I'm pretty sure it does. I remember watching an interview where Bryan Williams (I think, someone who works on the game) stated they haven't got rid of any moves. Although, he said they got rid of some environmental grapples and got rid of all ultimate control moves. Also, in that interview, I'm not sure if he meant to, but he basically confirmed Shawn's in the game.
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